badpatent.blogg.se

Maps sdk for unity
Maps sdk for unity













maps sdk for unity

  • Fixed bug causing MapsService.NetworkPoolSize to be exceeded when.
  • Stable Monthly Release - 2020-12 Download Links
  • Fixed a bug where the ground plane was disabled in the HelloWorld example scene.
  • See URPExample/ReadmeURP.txt for details. Due to packaging limitations, this example requires some manual modification before running.
  • A Universal Render Pipeline compatible example has been included in GoogleMaps/Examples/URPExample.
  • maps sdk for unity

    Clarified documentation in Universal Render Pipeline example.Stable Monthly Release - 2021-01 Download Links through a delegate provided as a parameter to an SDK method.

    maps sdk for unity

    This includes exceptions thrown by user code, e.g. Unexpected exceptions within the SDK will now be re-thrown as an UnhandledException.Stable Monthly Release - 2021-02 Download Links To ensure no breakages occur in future upgrades please either remove the examples in your project, or continue importing both GoogleMaps.unitypackage and GoogleMapsExamples.unitypackage. Examples previously provided as a part of GoogleMaps.unitypackage can now be found in GoogleMapsExamples.unitypackage.Fixes a bug where MercatorTileCoords.Neighbors would return an incorrect list of neighbors when called on a zoom level 0 tile.Moved LatLngPropertyDrawer and Sdk About window scripts from GoogleMaps/Editor into the managed library.Previously, these features would not be generated. Added MapsService.Use32BitMeshIndexBuffers to enable features (such as ModeledStructures) with more than 65535 vertices.Stable Monthly Release - 2021-03 Download Links Removed use of AndroidJNI API deprecated in Unity 2019.1.Allow custom tile servers to be passed to Maps SDK for Unity.Note: The versioning policy is located here. To download the latest stable builds (updated ~monthly) see:















    Maps sdk for unity